→ January 5, 2010ShareAccording to a recent press release the following information has been found by the UK based Juniper Research company. The annual number of mobile downloads featuring augmented reality (AR) content is expected to rise from less than 1 million in 2009 to more than 400 million by 2014, according to a new report from Juniper Research. [...]
→ December 30, 2009ShareEpson has created a campaign for the Japanese New Year that allows users to create an augmented reality greeting card print it out on an Epson Colorio printer and then have an augmented reality experience by placing the greeting card in front of a web camera and the users face appears in the AR experience along with [...]
→ December 22, 2009ShareWe first wrote about Junaio earlier when they released the first version of their iPhone app. Junaio is a 3D mobile augmented reality community or social network. It is developed by Munich, Germany based company metaio. Now Junaio has launched its version 1.5 for the iPhone app store. According to the Junaio website there are [...]
→ December 21, 2009ShareOn Friday December 18th, 2009 Layar 3.0 was removed from the iPhone App store due to many crashes that the app was facing after an initial launch. According to the Dirk Groten the CTO of Layar he mentioned on their blog post: We had issues already since the very first launch of the iPhone app. [...]
→ December 20, 2009ShareNow that James Cameron’s world wide movie sensation has launched worldwide on December 18, 2009, it is interesting to note the augmented reality experience that the company Total Immersion has done together with McDonald’s and the Avatar movie. Below is a majority portion of the press release: You’ve seen the trailer — now grab a [...]
→ December 16, 2009ShareExcerpts from the following content was used from the official press release by the leading New Jersey interactive agency Rosetta. This is yet another unique way that interactive agencies are using augmented reality to engage consumer experience. To be honest, it felt strange trying to align my tongue to the screen but it was fun [...]